Recruits!
Update v2.3.1 is now available for download. This hotfix includes polishing for the conquest gamemode, further performance enhancements, and also a fix for the issue previously preventing players from joining a server that had the game installed on an HDD or an external SSD.
Before deploying, remember to clear your cache before joining a server for a smooth operation. Thank you, recruits!
If you’re looking for other fellow recruits to fight alongside, we suggest joining the Squad 44 Community Discord!
- Fixed hidden UI spam causing FPS drops.
- Fixed some VFX issues, e.g., Smoke particles spawning too often.
- Fixed HDD server loading times through EOS/EAC amendment.
- Various HLOD fixes.
- Removed collision from the top of some vehicle spawners to prevent vehicles from getting stuck on reset.
- Best, Grave, Velmolen, and Heelsum geo fixes.
- Fixed broken ammocrate on SME Conquest.
- Conquest
- Players no longer spawn within 45 degrees in front of the Squad Lead; they will spawn behind and to the side to reduce the potential of friendly fire.
- Squad Leader spawns will go inactive when enemies are within 20m (red colour).
- When enemy players outnumber friendly players on a capture point, the capture point spawn becomes inactive (red colour).
- Capture point spawns give players 2 seconds of spawn protection and offer more variety in where players spawn within the area to reduce the potential of spawn camping.
- Players can now spawn up to 5 Mechanised or Specialised vehicles (up from 3).
- Ticket bleed is now visually shown in the UI.
- Set capture point ammo crates not to take damage.
- Removed Spawn Tents from Conquest.
- Set the Conquest player controller to vanilla.
- Improved spawn UI on the spawn menu to denote types of spawn.
- Adjusted various conquest player roles and limits.
- Reduced AT mine to 1 for all conquest Sapper kits.
- Added frag grenades to the UK medic role.
- Set the medic limit to 8.
- Made the MG temperature VFX less opaque to be less blinding on firing.
- Fixed Flammwagen Pzkfw. B-2 740(f) Flamethrower Tank magazines.
- Fixed double-sided armour plating on Flammwagen Pzkfw. B-2 740(f).
- Added fuel component to the rear of Flammwagen Pzkfw. B-2 740(f).
- Fixed Churchill Crocodile Flamethrower Tank magazines.
- Removed trailer from Churchill Crocodile physics asset to improve tank handling up hill.
- Fixed misaligned hatch open driver camera on Churchill Crocodile.
- Both new tanks were added to Arnhem Range.
- Fixed double armour plating behind MG port on Churchill MkIV and VII.
- Fixed bleed-out circular progress bar.